Sunday, January 29, 2012

Sessions notes, 1/28/12

Day 1-
The group meets in the hive. Collectively, they seek shelter from the thick, mucus like rain. This leads them to a local "soup kitchen". The owner offers to get them a guide to get out of the dangerous hive. The group accepts, and decides to stick together due to the dangers, both hidden and obvious, of this new place.

They arrive at the Clerk Ward, and are greeted by a mob of clueless, just like themselves. A General from the Harmonium gives the mob the run down of the city: the rules and regulations, how to find a guide if you get lost, and generally some good advice to stay alive in the planes.

The group decides to find a local inn, called the Whole Note Inn. Together, the dine and introduce themselves, learning a bit about each other. They notice a female named Lissandra the Gate Seeker. She seems to be attempting to locate a portal. The group offers her help, and with a bit of luck they determine that table number 393 is in fact a portal, its key being drinking Baatorian Fire Whiskey followed by breaking the glass of Baatorian Fire Whiskey on the table. She offers the group a small sum of coins to determine where the portal goes, and the group accepts.

Stepping out of the portal, the group finds itsself in the Dwarven Mountains in the Outland, in an area knows as Deepshaft Hall. The group gets its bearings, and figures out a way to get out of the area, exploring a small bit of the dwarven area. Inside, a group of mercs attempt to buy the information on how the group made it past the dwarfs without them knowing. They are approached by another creature, a bariaur, encouraging the group not to sell the information because it will put them in danger. Erring on the side of caution, the group decides not to tell the mercs about the portal, and learns the location of the portal back to Sigil : Ironridge.

Day2
Night passes at some point, and the group takes 3 connecting portals through the mountains, finally ariving at Ironridge. There, they see 4 portals: Sigil, Bedlam, Xaos, and Glorium. They choose to head back to Sigil, not knowing where the other portals go.

The portal exits at the Great Forge, and from there they make their way back to the Whole Note Inn. They find Lissandra the Gate Seeker , and tell her were the portal goes. With her thanks, she tells them of a Gnome named Kesto Brighteyes that runs a bookstore called The Parted Veil. There, the group can pick up their fee.

The group heads to the Lower Ward to find the Gnome. He is most welcoming once the group locates his shop, and brings a large hollow book filled with coin bags. The group converses with Sir Cleve for a bit, only to be confronted by a group of Mercy killers inside Kesto's shop. They claim that the group has murdered a Factotum, and they have been dispatched to arrest the group.


------------Session ends--------------